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AI Insights · Timothy · January 2023

Top 5 Superhero Games on iOS in Central America: Q4 2022 Performance

Discover the performance of the top five superhero games on iOS in Central America for Q4 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Superhero Games on iOS in Central America: Q4 2022 Performance

In the fourth quarter of 2022, the top five superhero games on the iOS platform in Central America demonstrated varied performance across weekly downloads, revenue, and active user metrics. Here's an overview of how each game fared during this period.

X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw a notable fluctuation in its weekly revenue. The app peaked at around $9.6K in the week of October 24 and closed the year with $9.3K in the last week of December. Weekly downloads for the game experienced significant volatility, starting strong at 10.6K in late September but dipping to just over 1K by mid-November, with a slight recovery to 2.9K by the end of December. Active users also showed a downward trend from 26.3K in late September to 13.7K by the end of the year.

Marvel Contest of Champions by Kabam Games, Inc. experienced a remarkable surge in weekly revenue, particularly in the weeks of November 21 and December 19, reaching approximately $62K and $66K, respectively. Downloads were relatively steady, with minor increases, peaking at 3.3K in the last week of November. The active user base remained stable, hovering around 11K to 14K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a significant spike in weekly revenue, especially in the final week of December, reaching $21.8K. The game saw consistent weekly downloads ranging between 1K and 2K, with a slight increase in the last week of December to 1.8K. Active users varied modestly but remained around 3K to 3.5K during the quarter.

Miraculous Ladybug & Cat Noir by Crazy Labs maintained a steady weekly revenue, averaging around $500 throughout the quarter. Downloads fluctuated slightly, with a notable increase to 1.6K in the week of December 19. The active user count saw a slight decline from 8.5K in late September to 7K in early December, before climbing back to nearly 9K by mid-December.

The Superhero League from Lion Studios had relatively low revenue, with occasional small peaks. Weekly downloads showed a gradual increase, peaking at 1.5K in the last week of December. Active users steadily grew from 4.3K in late September to 6.3K by the end of December.

These insights and more can be found on Sensor Tower, providing a comprehensive look into the performance of top superhero games on the iOS platform in Central America.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023